Come work with us
Are you an industry thought leader with a strong network in mobile, cloud, or web and the ability to build new business? Fed up with endless meetings, stifling bureaucracy, and caps on your potential? Explore a unique opportunity to drive your own future as Sourcebits Studio Director.
Sourcebits Studios are discrete practice groups with focus in specific areas from Mobile Enterprise Applications to Web Gaming. Each is headed by a highly qualified Studio Director who is responsible for driving their Studio’s projects from initial client engagement to final delivery.
Studio Directors are industry leaders in mobile, cloud, and UX design—from the former CEO of the world’s largest open-source mobile platform, to an Apple Design Award winner.
As a Director you’ll share completely in the success of your studio, and have full authority to run it as your own business unit—with unlimited potential. At the same time, you’ll have access to all of the resources Sourcebits provides as a global company backed by Sequoia Capital and IDG Ventures. Sourcebits gives an unprecedented level of support and trust to Studio Directors, and Directors return that trust by delivering spectacular service and results for their clients.
You’ll work with amazing people throughout the company who care as deeply about the success of your clients’ projects as you do. Because Studios work together, clients have access to the best minds in mobile, web, and cloud development across multiple platforms and disciplines. At the core of Sourcebits Studios you’ll find more than 400 Sourcebits employees, each whom bring their extreme passion and focus to client projects across a wide range of talents and skills.
We’re looking for a few people who share that passion and focus and can back it up with a track record of success. If you think you have what it takes to lead your own Studio, get in touch below to learn more.
FOR STARTUPS & SMBs
Sourcebits is a Mac development company at heart. We started as Mac developers, before iOS even existed, and way before “Cocoa” spelled “cool”.
While we work on a wide variety of platforms and products, we carry the discipline and obsession with user experience from our experience with Apple platforms to all our work. We love working on the Mac, for Mac users, and we’d like to do our jobs for as long as the Mac is around.
If it’s Mac love you’re looking for, you’re in the right place.
The Mac is a great tool, but it’s also an ecosystem where great tools can live and breathe. We’ve created a wide range of great apps on the Mac: from apps to ﬁnd, buy, and play, to apps to build cool DMGs — software that simply makes users’ life on the Mac easier.
What’s life without a little fun? From the hugely popular “FunBooth”, to games and other fun little apps, we’ve built a whole lot of joy for the Mac. When you need to add a little fun to your app portfolio, trust Sourcebits, we’re experts at the serious science of making people smile.
Tweaking drivers, making printers more efficient, cool webcam-based security apps. This is just some of the work we’ve done on the Mac, and there’s much more we’re looking forward to.
Anything that works on Windows can work – sometimes much better – on the Mac. We know how to make that happen, and we have ported dozens of applications and games to the Mac platform.
Great Mac Design
Great Mac apps just work. To create a great app requires a deep understanding of what’s right on the platform and what’s not. We know what the user expects when they perform an action, why some design choices have already been made at the platform level, and how to use those choices to integrate the experience of the app as deeply with the rest of the platform as possible.
This is especially important on the Mac because people expect an integrated experience. Windows that look “cross-platform” just don’t cut it, and a good alert message from a different OS is completely useless on the Mac.
Whether you’re looking to bring over an existing app from a different OS, or create a great new experience for the Mac, you need people who know the most minute details, the seemingly most insigniﬁcant little wrinkles that differentiate a “good” Mac experience from a “great” native Mac experience. Our designers can tell the difference from a mile away. Users can tell the difference in their sleep.