Come work with us
Are you an industry thought leader with a strong network in mobile, cloud, or web and the ability to build new business? Fed up with endless meetings, stifling bureaucracy, and caps on your potential? Explore a unique opportunity to drive your own future as Sourcebits Studio Director.
Sourcebits Studios are discrete practice groups with focus in specific areas from Mobile Enterprise Applications to Web Gaming. Each is headed by a highly qualified Studio Director who is responsible for driving their Studio’s projects from initial client engagement to final delivery.
Studio Directors are industry leaders in mobile, cloud, and UX design—from the former CEO of the world’s largest open-source mobile platform, to an Apple Design Award winner.
As a Director you’ll share completely in the success of your studio, and have full authority to run it as your own business unit—with unlimited potential. At the same time, you’ll have access to all of the resources Sourcebits provides as a global company backed by Sequoia Capital and IDG Ventures. Sourcebits gives an unprecedented level of support and trust to Studio Directors, and Directors return that trust by delivering spectacular service and results for their clients.
You’ll work with amazing people throughout the company who care as deeply about the success of your clients’ projects as you do. Because Studios work together, clients have access to the best minds in mobile, web, and cloud development across multiple platforms and disciplines. At the core of Sourcebits Studios you’ll find more than 400 Sourcebits employees, each whom bring their extreme passion and focus to client projects across a wide range of talents and skills.
We’re looking for a few people who share that passion and focus and can back it up with a track record of success. If you think you have what it takes to lead your own Studio, get in touch below to learn more.
Sourcebits' tagline is "Design-Led Engineering," and we mean it. Our design team is made up of everyone from former IDEO employees to Apple Design Award Winners, and they each have a story to tell. In this series, we'll be highlighting a new member of our design team each week. Here is one of their stories.
When Piotr won an Apple Design Award in 2006, he caught the eye of our founder. When he visited India later that year, he left with a job — and the rest is Sourcebits history. Piotr recently moved from Poland to San Francisco, and now serves as Chief Innovation Officer. Piotr leads our Innovation Strategy Workshops, brings new ideas to Sourcebits and consults on projects for many of our clients around the world.
Piotr draws inspiration from film and music, and is enjoying the local scene when he's not coming up with cool concepts and designing awesome apps.
What inspired you to become a designer? Any particular influencers?
Direct inspiration was my uncle, who got me Adobe Photoshop 3.0 as a present when my parents bought me my first PC, back in 1996. I launched it, started clicking around out of pure curiosity and minutes later I was hooked. As it turns out, for life. As far as artistic inspirations go, I would have to mention my favorite painters and designers: H.R. Giger, Zdzislaw Beksinski, Caspar David Friedrich, Waldemar Swierzy, and Alessandro Bavari. I also find inspiration in movies, particularly made by such directors as Christopher Nolan, Martin Scorcese, Darren Aronofsky or Neill Blomkamp.
What has been your biggest success as a designer so far? Biggest failure?
Biggest success so far — quite obviously — the Apple Design Award which I won in 2006. That was completely unexpected, propelled my career and I can’t thank Apple enough for the recognition. Even more so in recent years, I’ve been incredibly proud of forming Sourcebits' design team into a self-sustaining, energetic and immensely creative organism. We managed to create such a fun and efficient working environment, whilst keeping it mostly remote. I'm very lucky to be a part of it all.
It's hard to say what my biggest failure would be, as I usually try to learn my lessons and move on very quickly, without keeping failures in my brain for too long. I guess a perpetual mistake of mine is relying too much on my own experiences as opposed to performing extensive user testing. I design things which I believe I would use, which puts a lot of responsibility on me as an exemplary user. It obviously fails every now and then because my experiences and the way my brain works aren't ideal or the most objective.
What's your design specialty? What do you love to design the most?
I have an unending, nostalgic love for print design. It encapsulates a set of challenges completely different from UI design. Color correction, resolutions, typography, composition — I love to tackle all of these. I used to do a lot of print design before I started with UI, so there is a lot of very fond memories of those times.
What's your creative process like? How do you frame a new project in your mind?
It's a vicious circle of ideation, criticism, execution, prototyping and validation! I approach new challenges with a mixture of excitement, anxiety, impatience and eagerness. Having done it for about 10 years, I'm still a small boy on Christmas morning when it comes to new design work.
I guess it’s worth mentioning a major change I have recently introduced to my design process: I have compressed the static steps of the process (sketching, wireframing, Photoshopping etc.) into as little time as possible (we’re talking hours here) and shifted a majority of my focus to creating interaction prototypes. I have discovered that if a prototype is high fidelity, if it’s realistic enough, if it’s visceral — stakeholders, no matter how technical they are, will identify with it much better and be able to provide great feedback. Plus, working in After Effects or Quartz Composer is infinitely more fun than pushing static pixels.
What's something you can teach your audience about your work?
The keyword is user experience design, and I’d like to tell you it doesn’t exist. If we define user experience as a set of emotions and reactions which are evoked in a situation of experiencing a product, through how individual reacts to the product, how the interaction shapes over time, how it is influenced by individual’s knowledge, experience, character, desires and mood — then it’s sensible to assume the experience happens spontaneously and is unique to each individual. It is impossible to design user experience, it’s just not possible to make accurate predictions as to how user will experience your design. All we can do as UI designers, is design for user experience: create facilities and tools which empower the natural skills of a human being. And if the reaction, the moment of experiencing our design becomes delightful — then we can say we created a UI which evoked a positive user experience. For more of my thoughts behind this concept, check out my Slideshare here.
Outside of your design career, what are some other things we should know about you?
Music is a pretty huge thing in my life. On a very general level, I search for moments which inspire strong emotions, whatever color they may be. Music as a medium is an incredible vessel which is easy to hop into and experience unspeakable things. On a more practical level, I've been getting into hi-fi audio equipment, headphones in particular. I was very lucky to acquire a pretty serious combo: Audeze LCD-X headphones and a Woo Audio WA7 amplifier. Both items carry exquisite design and absolutely mind blowing sound, which makes me a very happy camper.
I also love to travel, I’m a big foodie (which is my demise at the same time), and I'm a huge fan of Japanese mecha designs.
How did you join Sourcebits?
I was contacted by our CEO, Rohit Singal, sometime in 2006, shortly after I won the Apple Design Award. I worked with a Thailand-based startup called pzizz at that time. Rohit and I started by doing a few small projects together, and I slowly started to gravitate towards working more and more with him. I came up with the idea to pay him a visit in Bangalore and as soon as I entered the office, I was offered a full-time position.
Recently held in Bangalore, India, the Construkt Festival was a 4-day conference for entrepreneurs and creators across tech, design, culinary and social communities. This convergence of like-minded people aimed to raise Bangalore as the startup capital of India. Sourcebits has about 200 employees working in our Bangalore office - so we went to show our support.
Saravana, Vineet and I attended the festival, and we had a great time meeting and speaking with startups like Alma Mater, Appiness, and Appiness, Atta Galatta. We found a kindred spirit in web/mobile development firm Langoor and their zeal for using design in problem-solving. We also enjoyed visiting collaborative art spaces such as Kalarasa and 1 Shanti Road, which are working to change the art scene in Bangalore.
Our team’s four favorite presentations ranged from fresh and innovative startups to heavy-hitting veterans. Read on to see what stood out, and what we learned.
With a Coursera-meets-job-pool vibe, Venturesity was all about connecting people to the right communities while simultaneously training them with the required skills. Venturesity was abuzz with activity and briefed everyone on their very successful business model and course content. Several of the younger attendees signed up for their design and data classes.
An accelerator aiming to disrupt the startup ecosystem through more effective mentoring strategies, two of Kyron’s top mentors educated the attendees on what VCs and angels look for in a startup. In their presentation, much stress was laid on the importance of the team and how VCs would never fund a great product if they didn’t believe the team was capable of living up to it. All in all, it was a great place to interact with some veterans in the field.
A trip to Google’s Bangalore office was available to 30 attendees who signed up in advance, including our team! In the first half hour, Sunil, the head of the Google Startup Outreach program, briefed attendees on the essentials for startups and emphasized getting your product into the marketplace early. The next half hour was taken up by a tour of the office, which included lounge huts, the famous cafeteria, and an on-site cricket field.
Two speakers presented on what is expected from aspiring entrepreneurs followed by some useful tips and tricks on how to pitch your idea. This was followed by an interactive session where attendees pitched various ideas and they would offer feedback and spot areas to improve.
One common theme stressed was the importance of freedom to your startup’s future. Several startups we spoke with were very selective about accepting funding in order to retain control over their direction.
The grand finale of Construkt was Aditi (a former Sourcebits designer) and her workshop on UX. Participants were split into groups and given commonplace objects, such as straws and pens, with an hour to come up with something revolutionary. Some of the final creations were very impressive and got the crowd thinking about the role of user feedback in improving the design of a product.
At the end, our team came away inspired, full of new ideas to share, and looking forward to the next Construkt Festival.
Sourcebits' tagline is "Design-Led Engineering," and we mean it. In this series, we'll be regularly highlighting a member of our rock-star engineering team. Here is one of their stories.
Unlike many of our engineers, Ravindra did not have a childhood interest in engineering. He studied commerce in school, took a programming class on a whim and ended up earning top marks in the class, which was the beginning of his interest in computers. Ravindra is proud to have received several awards for his work, including the "Top Scorer" in school and the "Best Coder" by the Manipal Institute of Technology, eventually making his way to Sourcebits as an iOS Developer.
Tell us about your background.
I did my Bachelor’s and Master’s in Computer Application, but engineering was actually not my original interest. I started out as a commerce student.
I started my coding in my pre-university classes by trying C programming. I was the highest scorer in computer science, and after that I got more into computer related subjects. During my Master’s, I was more involved in participating in coding competitions, organizing national level coding fests, and working for some iOS applications.
What are your tech specialties?
In terms of platforms, I specialize in iPhone and Mac app development. When it comes to languages, I know Cocoa and Objective C.
What have you worked on?
Before Sourcebits, I had internships at two different companies while getting my Master’s degree. The first one was Memetales, a US-based company which provides online children’s meme books. I worked on their iPhone app named "Memetales", and it’s successfully running in the App Store. I also worked at Codecraft Technologies Mangalore, a mobile app development company, where for 6 months I worked on iOS development. I got placed in Sourcebits from campus recruitment, which was my dream since many of our seniors worked for Sourcebits.
Who has been your biggest influence or inspiration? Why?
Steve Jobs has been a big influence, because he started with nothing, innovated so many things, and marketed completely new ideas. His motto " Stay hungry, stay foolish" describes him completely.
Tell us how you work. What's around your desk? Is there music you like to play? Do you do marathon coding sessions?
Actually, my working style probably looks boring to others. If I started something I will not leave my desk until I finish that task, and I rarely respond if somebody calls me. Sometimes I like to play music, but not often. I’ve been in multiple marathon coding sessions, especially when working on Twine. I also participated in the 30-hour-long Sourcefest '14 Hackathon.
What's your favorite app, program, or other tech-related item?
My favourite app is "Paper" by Facebook. I love the awesome design and animations of the app. I also really enjoy reading tech related blogs like Mashable, Techcrunch, etc.
What is a technology trend that you're really excited about right now - and why?
Right now, I am really excited about wearable gadgets like glasses and smart watches, because I think they’re definitely going to change the technology era. If everything is possible on watches and glasses that run on voice commands why would people want to hold something in their hands?
How do you approach an engineering problem?
First, I will write down the problem on paper in order to get more clear about it. Then I start working on the problem. If I don't know something in between I will learn that by researching. Finally, I will test the result as a normal user, not as a developer.
What's your favorite part about engineering?
Engineers see things differently, and I think it's really cool to know what goes on behind the scenes in your everyday life. Engineers shape the world that everybody else lives in, not just live other peoples' ideas, and to be a part of that creation, to me, is just awesome.
Can you tell us something you wish more people knew about engineering?
Make sure to think practically before starting to solve any problem. If your minds tells you it’s possible, then go for it, but otherwise just leave it.
What do you like to do outside work?
I love playing cricket, watching movies, trekking, camping, and bike riding with friends.
Do you have any claims to fame?
I do! I won the "Best Coder" award in "Tech Milenge" at the National Level IT fest organized by the Manipal Institute of Technology, Manipal. I won the runner-up prize on coding in "Joshiana"- a national-level IT fest organised by St. Joseph Institute of Technology Mangalore. Additionally, I was awarded as the "Top Scorer" in college while I was getting my Bachelor’s degree.
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Piotr Gajos Sourcebits' tagline is "Design-Led Engineering," and we mean it. Our design team is made up of everyone fro Read More…